The HTML-in-Canvas API origin trial

developer.chrome.com

24 points by andrewstuart 12 hours ago


prathje - 9 minutes ago

I would use it to render HTML elements such as inputs or a website in videos. Even though HTML is powerful the control over every pixel is important for high quality videos.

chrismorgan - 23 minutes ago

(May 2026.)

Related bunch of comments from that time: https://news.ycombinator.com/item?id=48201222

dvh - an hour ago

Wouldn't it make more logical sense to add canvas to html elements? I.e. checkbox.getContext("2d").fillRect(...)

- 42 minutes ago
[deleted]
avaer - an hour ago

Back in the WebVR days the sentiment was we can never do this because security.

In my experience with standards bodies/Chrome, anything outside of the owning company's product goals is "no, because security", and then then they flip-flop on that when the browser feature becomes a dependency for something an internal team is working on (which happened many times with WebVR, now WebXR).

So I'm curious what is Google working on that has this as a dependency, now that they've 180'd on it?

chews - 10 hours ago

Yo dog, we put a DOM in your Canvas in your DOM.