Libsm64: Mario 64 as a library for use in external game engines
github.com59 points by klaussilveira 4 hours ago
59 points by klaussilveira 4 hours ago
This is one of my favorite libraries from the premise alone. Here is an example of Mario in Half-Life 2: https://www.youtube.com/watch?v=Ld3qhqkegNw
How many Portal test chambers could be solved with Mario 64 jumping alone, and no use of any portal gun?
Any demo videos? or just need to imagine it?
found this: https://youtu.be/NXpOCfg8O64
Looks like this has been around for a while now, are there any interesting projects using it?
Someone created an AR sandbox using it on the Quest 3. The player draws platforms and mario can jump around on the platforms and on your couch and stuff. That is probably the killer app of VR that everyone has waited for.
Wrap it in an API, sell Mario 64 as a service.
(@Nintendo: this is a joke, you can put down the rifle)
I imagine Nintendo is a bit more like malfunctioning ED-209 in the office scene than a person with a rifle.
So let me get this straight, is the intent of this so that if you have some game like Call of Duty, you could use this to just add Mario running around in there jumping around like it was SM64?
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