How to Train a Gen AI Kick Drum Model on Your Old Linux Desktop with 6GB VRAM

zhinit.dev

68 points by zhinit 5 hours ago


thangalin - an hour ago

Slightly off-topic. Now that 1920s jazz music is falling into public domain, has anyone tried to reinvigorate the music using AI and generative adversarial approaches? Pre-1940s music didn't have high-fidelity sound, so the strong bass lines weren't captured. In theory, we could "downgrade" modern recordings to sound like 1920s recordings, then use adversarial techniques to train the machine on how to restore the antique recordings. Anyone know of any work being done in this area?

larme - 3 hours ago

People who are interested in this application should check synplant[0]. It has a ML technology called "Genopatch" which gives you 2 functionality:

1. you can try to describe a sound with some tags and it will try to generate a sound to capture the feeling of these tags

2.you can feed it with a sound sample and it will try to re-synthesize the sound with its synth engine. Though the end result will usually be just a "re-imagined" version of your input sample.

My guess is the underlying model is not a "deep" model. The main benefit is that the end result is not a wave file, but a list of generated parameters that can be synthesized by the synthplant engine. And now it comes the interesting part: you can tweak these parameters to finetune the generated sound. These parameters have actual meanings (FM ratio, reverb etc.)

[0]: https://soniccharge.com/synplant

robotswantdata - an hour ago

Confused. Why not just make the kick drum from a sine? Seconds

tunk - an hour ago

This has been done years ago. See https://audialab.com/products/emergent-drums-2/ for instance.

fabiofzero - 10 minutes ago

You could save so much time and processing power by just learning how to sidechain.

johndear223 - 3 hours ago

Articles like this are why I come back to HN. Interesting technically, kinda novel and fun. Got me thinking about datasets that may be sitting on old HDD, got TBs of old video and audio from projects of past. Blogs like this help point the way.. Now if only I had the time..

dj_axl - 3 hours ago

Modeled reverb yet no modeled compressor, hrmm, is compression not used on kick drums (or not a big part of the sound)?

pringk02 - 5 hours ago

I just wish it had samples! I want to hear it

trencedamp - 2 hours ago

For a moment I thought Gen AI meant the current generation of kids. It's a fitting moniker

juancn - 4 hours ago

Excellent article! I think it has the right level of detail, one question though: why the shape of the tensor? 4x8x11.

That I didn't get from the text.

kleiba2 - 5 hours ago

I have to admit I don't understand what exactly the problem is we're trying to solve with ML here...?

cocodill - 2 hours ago

someone needs to take care of the snares

mock-possum - 5 hours ago

This is a really really fun sounding project - ironically, because there are no audio samples provided at all. I would have thought a music producer creating samples for music would naturally let you listen to what they were making.

- 4 hours ago
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baerbelblue - an hour ago

[dead]

lardosaurusrex - 4 hours ago

I always roll my eyes when I see LLM weirdos talk about getting models to run on "old" hardware and finding out it's hardware that's still better than what most people have access to.

It doesn't make it any less impressive to those who know what hardware requirements for LLMs usually is/are but for those with no idea it usually ends up reinforcing bitterness towards it as they feel annoyed that their own hardware is somehow worse and yet are unable to upgrade because of said LLMs stealing all the hardware in the world all while RAM/memory/storage manufacturers manipulate the market(s) against them.