What designing computer science cards taught me about graphic design

fhoehl.com

30 points by marukodo 4 hours ago


abetusk - 18 minutes ago

These look really nice and I love the idea.

Does anyone have a resource for something like this but under a libre/free license?

2b3a51 - an hour ago

Seems like "Oblique Strategies" cards by Eno and Schmidt but also like flash cards for revision. They look nice.

james_marks - an hour ago

Love this, and immediately wanted a couple of copies for friends + office. Tried ordering from the US and could not increase the shopping cart quantity from 0 in Chrome or Safari.

ChuckMcM - 4 hours ago

This is a very interesting deck! And I really appreciated the description of the design process.

Assuming user marukodo is the creator of these cards, could you contact me offline? (email is in my profile) I've got some questions.

soperj - 2 hours ago

I was hoping they'd go into how the got the cards actually printed?

dieselgate - 2 hours ago

I liked learning about Drawbot being created by Guido's brother!

I do not understand how to play these cards, are these the backs? I thought maybe the number of dots is the number - oh wait, there are 12 dots. Is the "bird" a suite or a Royal? etc

I think the graphics are very visually appealing; thank you for sharing.

kfjeifjejfj - 4 hours ago

Great job. The deck looks great. Not so sure about the article though.

“Graphic designers have a good, often innate, understanding of patterns, mathematics, logic, and balance.” Shouldn’t be surprising to anyone—that’s like being surprised a good programmer also has a good understanding of logic.

This reads like a very thinly veiled of showing off your project and the process of designing it. A bit dishonest if you ask me.