An Update on Igalia's Layer Based SVG Engine in WebKit (Reducing Layer Overhead)

blogs.igalia.com

52 points by bkardell 4 days ago


bschwindHN - 7 hours ago

I'd be interested to see how Vello compares if it were to be dropped into WebKit as the main rendering engine.

xiphias2 - 3 hours ago

It was a great read, especially that it was probably 100% written by author with no AI help. It's about having GPU assisted rendering of pelican riding a bicycle instead of CPU rendering of SVGs by integrating it with the GPU rendered HTML/CSS rendering pipeline.

I appreciate that the article wasn't written by human, but now that we have great AI tools and SVG implementation and spec, this project feels like something where a spec based property test suite would help a lot in getting AI to help to speed up the impelmentation especially as there is already a working implementation.

Of course the hard part would be in that case keeping the structure nice and clean and not a slop so that it can be confidently be submitted to WebKit, but still I believe it would worth a try.