Free the Icons

weblog.rogueamoeba.com

426 points by zdw 3 days ago


_0xdd - 7 hours ago

It's still a bit jarring to me to see how far Apple embraced form over function with iOS and subsequently macOS. I remember reading the Human Interface Guidelines from the late Mac OS 9/early Mac OS X days and being taken aback by the level of detail and thought that went into those interfaces. Don't get me wrong, some things made no sense (brushed metal was... a choice) but there was a certain level of polish that I don't think exists anymore.

mrweasel - 21 minutes ago

There's so little joy and happiness left in computing. Reverting to the older style of icons, plus perhaps a few UI tweaks, certainly help bring a bit of whimsical back into the macOS platform. That's something many of us would love.

al_borland - 9 hours ago

While I wholeheartedly agree, I suspect the required backgrounds are to create a uniform format between system, where VisionOS requires round icons for more reliable eye tracking.

It seems like every OS got a little harder to use in order to better vibe with VisionOS, the least popular platform they have.

While I applaud the commitment to building a new platform, I don’t like that’s is coming at the expense of the others.

jpease - 7 hours ago

Seeing all those old icons makes me realize how much I miss them.

Superficial, perhaps, but they were one of the things I loved about OS X when I made the switch back in 2005 or 2006.

crazygringo - 8 hours ago

I've got to disagree.

I really disliked previously, when icon prominence could be wildly different because one icon takes up the full area with a big square, while another is a circle that necessarily has a significantly smaller area within the same extent. Icons from Apple were all nicely balanced in size, but third-party apps could be anything.

Giving equal visual weight to each icon is an improvement. iOS was a step forward in this direction, and now they finally brought the same standard to Mac.

Squircles aren't ugly, they're functional. "Shape" hasn't disappeared as a distinct visual cue, as the area within the squircle is made of, well... different shapes.

And let's not forget the fact that Macs still effectively use icon masks. A smaller icon is harder to click, because clicking on a transparent area... doesn't click at all. I remember icons like a skinny letter "S" that you had to click just right or you couldn't at all.

hbn - 8 hours ago

> the much-celebrated Liquid Glass opacity slider

The Liquid Glass slider is an embarrassing outright admission of failure. Apple built its brand as a tastemaker, so to put out this new, controversial design language, and after a year of tweaking, finally throw their hands up and say "we don't know what looks good, you decide" is so disappointing.

That said, all the changes in iOS 27 are such a massive improvement from 26. The first design turnout with Alan Dye gone is making me feel very optimistic of their direction.

hoistbypetard - 11 hours ago

Hard agree! Not only is it less fun and less visually appealing to me, I think forcing the uniform squircle everywhere makes it harder (than it used to be) to distinguish one app from another by icon alone.

matzie - 3 hours ago

I'm on Tahoe and when i built an app using neutralino js the png icon was way bigger than the other icons, i needed to add padding to make the squircle look normal. So honestly i dont think this is a software thing, its more of designers designing it this way or only using their icon composer software which creates imaginary limitations.

voidUpdate - 2 hours ago

Maybe it's just me, but I never really liked the detailed older mac icons, like the examples at the bottom of the page. I've always enjoyed more minimalist, simple user interfaces. And I can understand what Apple are trying to do by standardising their icons on the squircle (even if the execution is a bit iffy sometimes, the big grey border doesn't look great). Though, judging by everyone else's writings, I'm probably in the minority

Cockbrand - an hour ago

As an aside, Rogue Amoeba are one of an ecosystem of great and greatly passionate indie software houses for the Mac.

All of them create excellent software with polished UIs, provide excellent support and never forget to have fun. This seems to be unique to the Mac, at least at this scale.

bze12 - 9 hours ago

They've gone too far on enforcing uniformity of icons and abusing liquid glass, but I disagree that arbitrary shapes were better. All the random icon shapes looked cool in isolation, but were harder to scan at a glance. The uniform squircle is a useful constraint.

I wouldn't mind if they allowed something similar to that audio hijack icon, where you require the rounded rect as the guiding frame but are allowed to have some elements protruding out of it. But completely arbitrary shapes are too jarring imo.

altern8 - 11 hours ago

Tahoe was such a huge mess, but I'm hopeful that the new CEO will turn things around and bring things back to normal.

If they do, I'll consider upgrading both OS and laptop, but right now I'm holding on to Sequoia