Firewood Splitting Simulator

screen.toys

675 points by memalign 5 days ago


CamouflagedKiwi - 10 hours ago

This is kinda fun, but doesn't match most of my experience splitting firewood.

The wood barely moves after it's split. If you split it perfectly, the two halves will almost certainly both fall to each side (they're pushed outwards by the axe).

You can't just randomly split it across the grain into slices like you're slicing bread.

I guess mostly: it's not tiring, which sort of sucks when you're doing it for real, but it is satisfying. This doesn't scratch that itch for me, but I guess it's fun in a way, similar to that cleaning simulator thing.

bicx - 12 hours ago

People here seem a little confused. This is a simulator in the same way Goat Simulator is a simulator. It’s from a collection called “screen toys” and it’s meant to be mindless fun.

wartywhoa23 - 12 hours ago

This is HN I'd like to see more of.

Mocking too nerdy gripes on "simulator" accuracy, sharing some real world experience with physical things beyond the screen frames, and on in the same vein.

A breath of fresh air, really, in the prevailing AI smog.

troyvit - 11 hours ago

There was this old Piers Anthony short story about a little kid who likes playing with his dad's wood-splitting kit. He's a little kid so he doesn't handle an axe, but he does use adzes, hatchets, I dunno stuff I don't remember now[1]. Anyway he gets kidnapped by aliens and gets to join a great intergalactic wood-splitting competition. I won't ruin it but maybe if you get really good at this simulation you could be next.

[1] https://www.isfdb.org/cgi-bin/title.cgi?46184

MatthiasWandel - 13 hours ago

Looks like its coded by someone who has never split firewood. The challenge is not deciding where to split, its executing the split. Like hitting the same gap if it doesn't split, deciding orientation to aoid knots, figuring out how to put it on end if it wasn't cut straight.

And some of the cuts it allowed me would hit the ax handle on another part, the shock from that damages the ax handle and is painful on the hands.

And then there's the lifting the stuck block by the axe and hitting it axe side down to finish the split instead of pulling the stuck axe out.

So the simulation handles none of the challenges of splitting wood.

sklargh - 14 hours ago

If this triggers your interest in IRL firewood splitting it’s a very meditative and satisfying yard job. Also great mild to moderate workout between the splitting and stacking, especially on a crisp Fall afternoon.

sva_ - 7 hours ago

Here's a script to automatically chop wood, if you're so inclined:

    setInterval(_=>{a+=.13;['down','up'].map(e=>$('canvas').dispatchEvent(new PointerEvent('pointer'+e,{clientX:innerWidth*(.2+a%.6),clientY:innerHeight*(.4+a%.2)})))},a=9)
yardshop - 13 hours ago

The pieces look like they retain the shapes I cut them in when stacked. I started cutting them as pie slices, but then tried a few as parallel chops, and they get stacked in those shapes.

Also interesting is the shadows of leaves that stay consistent on the scene as the pile grows, but they don't appear on the splitting area itself.

Lots of engine noise too, I guess that's the ambience in this person's back yard! Probably true for lots of us.

comrade1234 - 13 hours ago

Half the battle is having the right stance so that you don't accidentally embed the axe in your shin.

nZac - 14 hours ago

This simulates a person far more skilled than me.

I never had to adjust the chunk to get it to sit right, the maul hit exactly where I told it to, and it even stacked itself!

mrighele - 5 hours ago

What this miss is a second part where you put the same wood that you split in a fireplace and watch it burn.

Animats - 6 hours ago

I kept at it until firewood filled 3/4 of the surrounding circle. After that, new firewood just seemed to disappear.

You can't win.

niraj-agarwal - 8 hours ago

Got the chop wood, now need the draw water and then we will be good

jakedata - 4 hours ago

The most satisfying part of splitting wood is doing it in temperatures well below freezing. The wood is crystalline in hardness and really does tend to split as it does in this over-optimistic simulation. "Split your own wood and it will warm you twice".

CSB: I had no idea my uncle was unaffected by poison ivy. He invited me over to harvest some dead ash trees on his property. I was destroyed for a month by rashes and he didn't even know the wood was covered in urushiol.

dwd - 3 hours ago

Used to watch the competitive wood chopping at my local agricultural show all the time.

The highlight was always the tree felling competition. Each competitor has an axe and four springer boards, and it's a race to basically chop the top off a standing telegraph pole.

That would make a better game.

crtified - 6 hours ago

This task has what I'd call asymmetrical reciprocity.

That is, it's probably easier for the development professional to code a pretend version of chopping wood, than it is for the professional axeman to chop out a pretend version of a computer.

However I do eagerly await being proven wrong.

mac3n - 12 hours ago

Nothing beats coming home from work, chopping something into pieces, and setting it on fire.

t1234s - an hour ago

Wildly addictive.. did Phillip Morris develop this?

voidmain0001 - 2 hours ago

For everyone referring to splitting with an axe and saying it’s hard, no wonder, everyone in the know uses a maul for splitting, not an axe.

cinntaile - 13 hours ago

It bothers me that I can split a log in 3 parallel pieces, rotate 90 degrees and then magically can split the middle piece. That's physically difficult! Besides that it was fun.

Icons8 - 13 hours ago

That was a satisfying part of my day. Thank you.

ab_goat - 14 hours ago

What about when you’re splitting a log with a branch and the maul bounces straight back up? Lol

Choco31415 - 8 hours ago

I chopped so much wood that the browser was starting to lag. Thanks for sharing the simulator, it was fun!

anon1094 - 10 hours ago

It's all very satisfying: the animations, the chopping, the graphics, and the sounds. I spent more time than I should have chopping splitting firewood.

foxmoss - 8 hours ago

This is cool, but I just got incredibly sidetracked by the fact that author Gavin Shapiro has a fake museum in the arctic (museumzoetrope.org). Half as a ploy it seems to raise the value of his penguin NFTs, half as quite a little prank on the internet.

CWuestefeld - 8 hours ago

If you like this, then try playing Red Dead Redemption 2. While just a tiny part of the game, you improve your relationship with the rest of the gang by doing chores like splitting wood, and also carrying hay to feed the horses.

rvnx - 7 hours ago

The page was developed by Claude, maybe you can share the prompt(s) so we can develop variants of it ? I was surprised to see it handles 3D like that so well

adamddev1 - 10 hours ago

Delightful little experience. Very nice. What would be even cooler would be if the axe only went partway down sometimes and then you have to lift the log up with the axe inside a couple of times to finish it off with that satisfying full split.

ptman - 11 hours ago

Looks like a Fiskars axe https://www.fiskars.com/en-us/collections/axes-and-wood-prep...

- 14 hours ago
[deleted]
1e1a - 12 hours ago

This is fun and looks amazing, however there seems to be quite a bit of texture in the out of focus blur. There's also a lot of aliasing on the grass. Also, I think the camera shake could do with a very slight delay after the axe hits, and maybe a slightly slower decay curve.

blackdogie - 14 hours ago

That was a fun work out. I was wondering what happened when you "filled" the circle of firewood.

gverrilla - an hour ago

Poms[0] is great. I'd like to be able to upload my dog's pic.

0: https://screen.toys/poms/

kwdev - 10 hours ago

Can I have a "Carry Water Simulator" to go with it?

wxw - 8 hours ago

Wonderful. I appreciate that it auto-rotates when the piece is too narrow to split along one axis.

Waterluvian - 14 hours ago

I need a fireplace or bonfire simulator that I can throw these into.

ryanisnan - 9 hours ago

I like how it stacks the firewood.

imagetic - 8 hours ago

I have never wasted so much time doing something so useless.

basedbertram - 11 hours ago

Fun experience, but the forced rotation after a certain number of cuts diminishes it.

thomasfl - 7 hours ago

Gaussian splat based game will probably become popular. This game is not gaussian splat rendered 3d, but it is pretty close. Next step is gaussian splat and animations.

coolfox - 7 hours ago

I was able to get 19 slices out of one log

adm4 - 12 hours ago

great game and very satisfying.

supertroop - 11 hours ago

Thankfully there are no knots and it is softwood. Oddly satisfying.

tonymet - 6 hours ago

Add beers and drunkenness , and a scene where you miss the log and bury the maul into your leg.

david422 - 8 hours ago

Didn't even get my maul stuck once.

davidee - 12 hours ago

Missing the splitting axe getting a little jammed at a knot.

Otherwise excellent.

felooboolooomba - 9 hours ago

Bug: No error displayed if WebGL is disabled.

hagbard_c - 13 hours ago

Nice sim, there's one thing missing though: splitting two sections at the same time. It do this all the time as it can almost double splitting speed when dealing with mid-size logs. Split the log in two halves, making sure to keep the halves close together. Rotate around the splitting block by about 60°, split again hitting both halves at the same time. Do this once more and you've split the log into 6 60° sections, a good size for stacking in the fireplace and also a good section size to be able to light a fire. I split between 5 m³ and 7 m³ of firewood per year which is enough to heat our house and cook our food, have been doing this for about 20 years now so I have some experience. The double-split is a good time saver.

alliao - 6 hours ago

if you click fast enough you summon additional axes from the ether

horticulturist - 14 hours ago

Oddly fun, though could use a little more variety, maybe with knots, etc.

MBCook - 13 hours ago

This works amazingly well on my iPhone with obvious touch controls.

Very impressive.

alansaber - 14 hours ago

The momentum on the camera spin is very annoying. Really cool though

daakni - 14 hours ago

Feels very satisfying

NooneAtAll3 - 3 hours ago

webgl :/

kiriberty - 11 hours ago

But why?

cratermoon - 7 hours ago

Fruit ninja but for logs. Now I can finally play lumberjack like I’m Nicole Coenen.

the_af - 7 hours ago

Small nitpick (not of the neckbeard type): if you split the wood in slices then rotate it so the cut strikes perpendicular to the slices, it tends to split horizontal pieces of wood without touching the rest, even if it's "sandwiched" between the other slices, which seems odd since it makes the axe edge feel like a surgical strike rather than something with length.

I think it would feel better if it modeled the length of the edge, which should disturb the other horizontal slices.

BrenBarn - 8 hours ago

This is oddly satisfying. Only weird part is it seems to split whichever piece I click, even if it's behind another piece or in between two other pieces, where it would be difficult or impossible to hit just that one piece and not the others around it.

kubasienki - 13 hours ago

Very infuriating, why does it rotate when i want to split it thinner

makach - 12 hours ago

I spent too much time on this.

ETH_start - 13 hours ago

Quite realistic. Could be more realistic still if you could chop two blocks at once.

stevenalowe - 5 days ago

Very cool sim!

KillerRAK - 12 hours ago

good exercise!

olalonde - 14 hours ago

Honestly I'm more fascinated by the grass around, but I haven't played games in a long time.

__xwd__ - 5 days ago

[dead]

MagicMoonlight - 9 hours ago

[dead]

cody_ellingham - 14 hours ago

Chop wood, carry water.

mehtablr - 13 hours ago

Its same as dbdiagram, what's new in this?

traceroute66 - 13 hours ago

Fun but hugely unrealistic simulation, so many "bugs":

    - Able to split log into unrealistically thin slices and they remain perfectly upright
    - Split a log into two, rotate 90 degrees, and by some miracle you can split the half further away from you whilst the piece nearest to you doesn't get hit or move an inch
etc.