The Visible Zorker: Zork 1

eblong.com

131 points by PLenz 18 hours ago


bzzzt - an hour ago

Nice. Like watching clockwork internals. Came across a similar engine for another text based adventure a while ago: https://github.com/efa/Wilderland

iansteyn - 2 hours ago

This is very neat! Been wondering what people would do with the Zork code now that it is open source [1].

[1]: https://opensource.microsoft.com/blog/2025/11/20/preserving-...

Joe_Cool - 16 hours ago

This is neat. Z-machine internals without needing to run a debugger.

projektfu - 14 hours ago

It seems to often make it hard to get back where you were, like you go west and then east and end up in a different place. I don't know enough about z-machines to tell why.

raffael_de - 14 hours ago

Would Inform 6 nowadays be still the language of choice for developing text based games like Zork? Or even a reasonable choice for that matter?