Zero-copy protobuf and ConnectRPC for Rust

medium.com

81 points by PaulHoule 4 days ago


ethegwo - 3 hours ago

I previously worked at Bytedance and we've maintained a Rust zero-copy gRPC/Thrift implementation for 4 years: https://github.com/cloudwego/volo, it is based on Bytes crate (reference counting bytes, for folks don't familiar with Rust ecosystem). A fun fact: when we measuring on our product environment, zero-copy isn't means higher performance in lots of scenarios, there are some trade-offs:

1. zero-copy means bytes are always inlined in the raw message buffer, which means the app should always access bytes by a reference/pointer

2. You cannot compress the RPC message, if you want to fully leverage the advantages from zero serdes/copy

3. RC itself

nopurpose - 5 hours ago

True zero-copy is not achievable with Protobuf, you need something like FlatBuffers for that. What is presented here is more like a zero-allocations.

willvarfar - 4 hours ago

Exciting!

I have been on a similar odyssey making a 'zero copy' Java library that supports protobuf, parquet, thrift (compact) and (schema'd) json. It does allocate a long[] and break out the structure for O(1) access but doesn't create a big clump of object wrappers and strings and things; internally it just references a big pool buffer or the original byte[].

The speed demons use tail calls on rust and c++ to eat protobuf https://blog.reverberate.org/2021/04/21/musttail-efficient-i... at 2+GB/sec. In java I'm super pleased to be getting 4 cycles per touched byte and 500MB/sec.

Currently looking at how to merge a fast footer parser like this into the Apache Parquet Java project.

arianvanp - 6 hours ago

I've been running into _a lot_ of issues with Hyper/Tonic. Like literal H2 spec violations. Try hosting a tonic server behind nginx or ALB. It will literally just not work as it can't handle GOAWAY retries in a H2 spec-compliant way.

If this fixes that I might consider switching.

However, Google is also working in a new grpc-rust implementation and I have faith in them getting it right so holding tight a little bit longer.

gobdovan - 4 hours ago

About protocols in this vicinity, I've been noticing a missing piece in OSS around transport as well. In Python, you often need incompatible dependency sets in one app, and the usual choices are either ad-hoc subprocess RPC that gets messy over time or HTTP / containers that are overkill and make you change deployment strategy.

I ended up building a protocol for my own use around a very strict subprocess boundary for Python (initially at least, protocol is meant to be universal). It has explicit payload shape, timeout and error semantics. I already went a little too far beyond my usecase with deterministic canonicalization for some common pitfall data types (I think pickle users would understand, though). It still needs some documentation polish, but if anyone would actually use it, I can document it properly and publish it.

mgaunard - 3 hours ago

It's 2026 and I'm still defining my own messaging and wire protocols.

Plain C structs that fit in a UDP datagram that you can reinterpret_cast from is still best. You can still provide schemas and UUIDs for that, and dynamically transcode to JSON or whatever.

rballpug - 4 hours ago

bit-slicing the nth slice is 4-bit hex computing: microcontroller instrument assemblage

secondcoming - 6 hours ago

Google really dropped the ball with protobuf when they took so long to make them zero-copy. There are 3rd party implementations popping up now and a real risk of future wire-level incompatibilities across languages.

slipknotfan - 3 days ago

Commonly used crates should be blessed and go into an extended stdlib.