LLMs can be exhausting

tomjohnell.com

139 points by tjohnell 8 hours ago


jumploops - 43 minutes ago

A lot of these resonate with me, particularly the mental fatigue. It feels like normal coding forced me to slow my brain down, whereas now my mind is the limit.

For context, I started an experiment to rebuild a previous project entirely with LLMs back in June '25 ("fully vibecoded" - not even reading the source).

After iterating and finally settling on a design/plan/debug loop that works relatively well, I'm now experiencing an old problem like new: doing too much!

As a junior engineer, it's common to underestimate the scope of some task, and to pile on extra features/edge cases/etc. until you miss your deadline. A valuable lesson any new programmer/software engineer necessarily goes though.

With "agentic engineering," it's like I'm right back at square one. Code is so cheap/fast to write, I find myself doing it the "right way" from the get go, adding more features even though I know I shouldn't, and ballooning projects until they reach a state of never launching.

I feel like a kid again (:

cglan - 6 hours ago

I find LLMs so much more exhausting than manual coding. It’s interesting. I think you quickly bump into how much a single human can feasibly keep track of pretty fast with modern LLMs.

I assume until LLMs are 100% better than humans in all cases, as long as I have to be in the loop there will be a pretty hard upper bound on what I can do and it seems like we’ve roughly hit that limit.

Funny enough, I get this feeling with a lot of modern technology. iPhones, all the modern messaging apps, etc make it much too easy to fragment your attention across a million different things. It’s draining. Much more draining than the old days

jmward01 - 26 minutes ago

I'm not sure a faster loop is helping. It may actually be the problem. I have taken to creating 'collaboration' and 'temp_code' folders that I am spending more and more time in. By the time I am actually ready to touch the real code I have often written and re-written the problem statement/plan and expanded it to several files and some test code. I tell the other devs at my company that I spend 90% of the tokens on understanding and clarifying the problem and let the last 10% generate an answer. If I don't do that then I get prototype code that won't survive a single feature change and likely has intentionally hidden bugs, or 'defensive' code as some like to call them (try, except, ignore is a common claude pattern). My favorite is when claude hits the unit tests and says 'that failure was there before we started so I can ignore it...'. To get it to write actually good code you have to have caged the problem to a space that the LLM can optimize without worry, but to do that you have to still do work to understand how to break the problem into pieces small enough that the right answer is the obvious one. At that point letting it take the syntax is just fine by me.

Maybe the right answer is to sometimes slow down, explore and think a little more instead of just letting it try something until it (eventually, sort of) works.

willtemperley - an hour ago

I wonder if the same people using "agentic AI" are the same that spend days setting up the "perfect" work environment with four screens.

I find LLMs are great for building ideas, improving understanding and basic prototyping. This is more useful at the start of the project lifecycle, however when getting toward release it's much more about refactoring and dealing with large numbers of files and resources, making very specific changes e.g. from user feedback.

For those of us with decades of muscle memory who can fix a bug in 30 seconds with a few Vim commands, LLMs are very likely to be slower in most coding tasks, excepting prototyping and obscure bug spotting.

rednafi - 5 hours ago

I have always enjoyed the feeling of aporia during coding. Learning to embrace the confusion and the eventual frustration is part of the job. So I don’t mind running in a loop alongside an agent.

But I absolutely loathe reviewing these generated PRs - more so when I know the submitter themselves has barely looked at the code. Now corporate has mandated AI usage and is asking people to do 10k LOC PRs every day. Reviewing this junk has become exhausting.

I don’t want to read your code if you haven’t bothered to read it yourselves. My stance is: reviewing this junk is far more exhausting. Coding is actually the fun part.

CGamesPlay - 28 minutes ago

LLM coding has made programming feel like playing Factorio to me. It's simultaneously much more addictive and much more strenuous than it's even been for me before. Each commit feels like moving to a new link in the supply chain, but each link is imperfect so I have to drop back down to debug them. At the end of a long evening, "one more assembly line" and "one more prompt" feel exactly the same.

olejorgenb - 4 hours ago

I find working more asynchronous with the agents help. I've disabled the in-your-face agent-is-done/need-input notifications [1]. I work across a few different tasks at my own pace. It works quite well, and when/if I find a rhythm to it, it's absolutely less intense than normal programming.

You might think that the "constant" task switching is draining, but I don't switch that frequently. Often I keep the main focus on one task and use the waiting time to draft some related ideas/thoughts/next prompt. Or browse through the code for light review/understanding. It also helps to have one big/complex task and a few simpler things concurrently. And since the number of details required to keep "loaded" in your head per task is fewer, switching has less cost I think. You can also "reload" much quicker by simply chatting with the agent for a minute or two, if some detail have faded.

I think a key thing is to NOT chase after keeping the agents running at max efficiency. It's ok to let them be idle while you finish up what your doing. (perhaps bad of KV cache efficiency though - I'm not sure how long they keep the cache)

(And obviously you should run the agent in a sandbox to limit how many approvals you need to consider)

[1] I use the urgent-window hint to get a subtle hint of which workspace contain an agent ready for input.

EDIT: disclaimer - I'm relative new to using them, and have so far not used them for super complex tasks.

razorbeamz - 5 hours ago

LLMs do not actually make anything better for anyone. You have to constantly correct them. It's like having a junior coder under your wing that never learns from its mistakes. I can't imagine anyone actually feeling productive using one to work.

P-MATRIX - an hour ago

I think the fatigue is specifically about opacity. When you review agent output, you're not just checking correctness—you're trying to reconstruct what state the agent was in when it made each call. That reconstruction is the expensive part. If you already know the agent's tool pattern and drift trajectory while it ran, review shifts from guessing to confirming. Still work, but a different kind.

193572 - 5 hours ago

It looks like Stockholm syndrome or a traditional abusive relationship 100 years ago where the woman tries to figure out how to best prompt her husband to do something.

You know you can leave abusive relationships. Ditch the clanker and free your mind.

nanobuilds - 3 hours ago

Your human context also needs compacting at some point. After hours of working with an LLM, your prompts tend to become less detailed, you tend to trust the LLM more, and it's easier to go down a solution that is not necessarily the best one. It becomes more of a brute forcing LLM assisted "solve this issue flow". What's funny is that it sometimes feels that the LLM itself is exhausted as well as the human and then the context compacting makes it even worse.

It's like with regular non-llm assisted coding. Sometimes you gotta sleep on it and make a new /plan with a fresh direction.

rsanheim - 2 hours ago

I’ve found LLM development expands the scope of what I can do to an absurd level. This is what exhausts me.

My limits are now many of the same things that are have always been core to software dev, but are now even more obvious:

- what is the thing we are building? What is the core product or bug fix or feature?

- what are we _not_ building? What do we not care about?

- do I understand the code enough to guide design and architecture?

- can I guide dev and make good choices when it’s far outside my expertise but I know enough to “smell” when things are going off the rails

It’s a weird time

simonw - 6 hours ago

I wonder if it's more or less tiring to work with LLMs in YOLO/--dangerously-skip-permissions mode.

I mostly use YOLO mode which means I'm not constantly watching them and approving things they want to do... but also means I'm much more likely to have 2-3 agent sessions running in parallel, resulting in constant switching which is very mentally taxing.

sigbottle - 4 hours ago

I am rewriting an agent framework from scratch because another agent framework, combined with my prompting, led to 2023-level regressions in alignment (completely faking tests, echoing "completed" then validating the test by grepping for the string "completed", when it was supposed to bootstrap a udp tunnel over ssh for that test...).

Many top labs [1] [2] already have heavily automated code review already and it's not slowing down. That doesn't mean I'm trusting everything blindly, but yes, over time, it should handle less and less "lower level" tasks and it's a good thing if it can.

[1] https://openai.com/index/harness-engineering/ [2] https://claude.com/blog/code-review

Further I want to vent about two things:

- Things can be improved.

- You are allowed to complain about anything, while not improving things yourself.

I think the mid 2010s really popularized self improvement in a way that you can't really argue with (if you disagree with "put in more effort and be more focused", you're obviously just lazy!). It's funny because the point of engineering is to find better solutions, but technically yes, an always valid solution is just "suck it up".

But moreover, if you do not allow these two premises, what ends up happening in practice for a lot of people, is that basically you can just interpret any slightly pushback as "oh they're just a whiner", and if they're not doing something to fix their problem this instant, that "obviously" validates your claim (and even if they are, it doesn't count, they should still not be a "debbie downer", etc.).

Sometimes a premise can sound extreme, but people forget that premises are not in a complete logical vaccuum, you actually live out and believe said premises, and by taking on a certain position, it's often more about what follows downstream from the behavior than the actual words themselves.

codance - 2 hours ago

The shift from creation to verification is real, but I think the bigger issue is people treating LLM output as a black box to review. What works better: write specs and tests first, then let the LLM implement against them. You're no longer "reviewing code" — you're checking if tests pass. The cognitive load drops dramatically when verification is automated rather than manual.

jeremyjh - 5 hours ago

Most people reading this have probably had the experience of wasting hours debugging when exhausted, only to find it was a silly issue you’ve seen multiple times, or maybe you solve it in a few minutes the next morning.

Working with an agent coding all day can be exhilarating but also exhausting - maybe it’s because consequential decisions are packed more tightly together. And yes cognition still matters for now.

chalupa-supreme - 6 hours ago

I wanna say that it is indeed a “skill issue” when it comes to debugging and getting the agent in your editor of choice to move forward. Sometimes it takes an instruction to step back and evaluate the current state and others it’s about establishing the test cases.

I think the exhausting part is more probably more tied to the evaluation of the work the agent is doing, understanding its thought process and catching the hang up can be tedious in the current state of AI reasoning.

anthonySs - 5 hours ago

llms aren’t exhausting it’s the hype and all the people around it

same thing happened with crypto - the underlying technology is cool but the community is what makes it so hated

owentbrown - 3 hours ago

I really appreciate the author for writing this.

I learned years ago that I when I write code after 10 PM, I'm go backward instead of forward. It was easy to see, because the test just wouldn't pass, or I'd introduce several bugs that each took 30 minutes to fix.

I'm learning now that it's no different, working with agents.

otterley - 4 hours ago

One way to help, I think, is to take advantage of prompt libraries. Claude makes this easy via Skills (which can be augmented via Plugins). Since skills themselves are just plain text with some front matter, they're easy to update and improve, and you can reuse them as much as you like.

There's probably a Codex equivalent, but I don't know what it is.

veryfancy - 6 hours ago

In agent-mode mode, IMO, the sweet spot is 2-3 concurrent tasks/sessions. You don’t want to sit waiting for it, but you don’t want to context-switch across more than a couple contexts yourself.

babas03 - 3 hours ago

This is exactly what was needed. Seamlessly transitioning from manual inspection in the Elements/Network panels to agent-led investigation is going to save so much 'context-setting' time.

iainctduncan - 2 hours ago

Everytime I read articles here describing the LLM prompt engineering workflow, all I can think is, "This sounds like such a fucking awful job".

I imagine I will greatly reduce my job prospects as a hold out, but honestly, from what I've read I think I'd rather take a hefty pay hit and not go there. It sounds like a mental heath disaster and fast track to serious burnout.

YMMV, I realize I'm in the minority, this is unproductive ranting, yada yada yada

siliconc0w - 5 hours ago

I mostly do 2-3 agents yoloing with self "fresh eyes" review

somewhereoutth - 5 hours ago

Of course. Any scenario where you are expected to deliver results using non-deterministic tooling is going to be painful and exhausting. Imagine driving a car that might dive one way or the other of its own accord, with controls that frequently changed how they worked. At the end of any decently sized journey you would be an emotional wreck - perhaps even an actual wreck.

quantum_state - 4 hours ago

It seems to me that LLM is a tool after all. One needs to learn to use it effectively.

j3k3 - 4 hours ago

There's nothing more annoying than the feeling of "oh FFS why you doing that?!".

Its amazing how right and wrong LLMs can be in the output produced. Personally the variance for me is too much... I cant stand when it gets things wrong on the most basic of stuff. I much prefer doing things without output from an LLM.

dinkumthinkum - 5 hours ago

Does anyone else see this as dystopian? Someone is unironically writing about how exhausted they are and up at night thinking about how they can be a better good-boy at prompting the LLM and reminding us how we shouldn't cope by blaming the AI or its supposed limitations (context size, etc). This is not a dig at the author. It just seems crazy that this is an unironic post. It's like we are gleefully running to the "Laughterhouse" and each reminding our smiling fellow passengers not to be annoyed at the driver if he isn't getting us there fast enough, without realizing the Slaughterhouse (yes, I am stealing the reference).

Another way you can read this is as a new cult member that his chiding himself whenever he might have an intrusive thought that Dear Leader may not be perfect, after all.

stainlu - 3 hours ago

[flagged]

rubyrfranklin2 - 4 hours ago

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diven_rastdus - an hour ago

The shift from generation to verification is the key insight here. Writing code is flow-state work — you build a model in your head and express it. Reviewing LLM output is interrupt-driven work — you must context-switch into someone else's model repeatedly. Those cognitive modes don't mix well, which explains why a full day of agentic coding feels more draining than a full day of writing code yourself, even if the output volume is much higher. The fix I've found: write the spec and tests first so verification becomes mechanical rather than judgment-heavy.