The Xkcd thing, now interactive

editor.p5js.org

1076 points by memalign 12 hours ago


BoppreH - 11 hours ago

I would suggest adding the /r/ProgrammerHumor version too: https://www.reddit.com/r/ProgrammerHumor/comments/1p204nx/ac...

The AI crank always cracks me up.

jfkimmes - 10 hours ago

Here's a little more context about the author's motivation: https://mathstodon.xyz/@csk/116162797629337132

panzi - 11 hours ago

Register the mousemove event handler on window, then you will still get the events when the mouse moves out of the window/frame while dragging and it won't be that buggy.

knowtheory - 10 hours ago

I love that the initial state itself isn't stable.

The world keeps moving around us. Can't choose staying still.

tempestn - 35 minutes ago

Accidentally discovered you can quantum tunnel blocks through the weak link to shore it up!

LoganDark - 7 minutes ago

I noticed that when I drag an object, the force appears to originate from the object's center of mass rather than from my cursor. So it feels a little weird.

PenguinRevolver - 9 hours ago

I love that clicking the empty space and just doing nothing at all still causes the blocks to fall apart after some time.

fallingmeat - 11 hours ago

oh look at that. removing IBM enterprise apps really doesn’t break anything and the whole stack got lighter. science.

zygentoma - an hour ago

I love that the thing of itself is completely unstable once you click somewhere to start the simulation … :)

Nevermark - 7 hours ago

As entropy increases, the stack rises.

But then, when trapped in a local maxima prohibiting growth, pressure builds as too many new layers attempt to shim themselves under existing layers, until inevitably the stack collapses somewhere.

Then new layers can restart generating new apex baby layers on a now higher foundation of fertile fragmented but compressed and stable new-legacy rubble. Another point-oh age begins.

And sometimes, the stack just falls apart because.

In between those extinction events, layers that spawn the most layers, and form opportunistic bridges over lateral layers, dominate and thrive.

Occasionally, some layers try to reorder themselves to optimize future growth. Or tunnel down to achieve stronger footing. But like the tower of Hanoi, the more layers involved, the more intractable the replanting and reordering. Meanwhile, other growth routes around them. Yet, many instances of these failed structures can be found in the depths.

andyjohnson0 - 3 hours ago

This is wonderful.

The gravitational constant is maybe a little low for my taste, but I like that I can fling a block vertically up off the top of the frame and it reappears even 5+ seconds later. Things don't get ignored out of existence. Neat.

jascha_eng - 10 hours ago

This is oddly fun to play with. Has that angry birds vibe

matzehuels - 2 hours ago

love it, integrate it into https://github.com/matzehuels/stacktower please!

aanet - 12 hours ago

Too delightful. Like a reverse jenga tower you like to topple over.

Of course, glad to see it was another @isohedral project.

mezod - 11 hours ago

this is the best thing internet since the last best thing in the internet

andrewflnr - 4 hours ago

If you just let the simulation fall apart under its inherent instability, the thanklessly maintained project is often one of the last things to fall. That seems poetically correct.

throwawayk7h - 6 hours ago

I would add some lerp-smoothing to the position of the cursor/touch, since it's a bit rigid. Click-drag-release often doesn't result in a fling but rather a sharp drop.

Lovely idea by the way.

seydor - 9 hours ago

without touching the block, after a while it begins collapsing, which makes it an even better representation of infrastructure

foltik - 7 hours ago

Very satisfying. I ripped out the load bearing piece and everything stayed standing except for the tiny pieces at the very top. Doesn't seem so bad according to the simulations, maybe we could use a good shakeup?

briansm - 10 hours ago

Just to mention the original was cited in the most recent Veritasium video:

"The Internet Was Weeks Away From Disaster and No One Knew"

https://www.youtube.com/watch?v=aoag03mSuXQ

(at about the 9:50 mark)

cnees - 5 hours ago

Challenge: Rearrange the blocks into a stable configuration without losing any offscreen

poolnoodle - 3 hours ago

The physics remind me of Little Inferno

louisbourgault - 11 hours ago

Really cool! To be honest, when I clicked on this I had a hope that it would be possible to add things to the stack like the ongoing memes of just putting different things in there (maybe live with other people as a collaborative editor).

snalty - 6 hours ago

This reminds me of one of my favourite flash games, Fantastic Contraption, for some reason.

1e1a - 11 hours ago

It looks like the stroke/border is not taken into account in the physics simulation.

- 11 hours ago
[deleted]
c_hastings - 6 hours ago

That was a lot of fun actually. I used one block to wreck all the others. Thanks for sharing.

barddoo - 8 hours ago

Increase friction

bbx - 10 hours ago

I was expecting it to open the FFmpeg website at the end.

msuvakov - 4 hours ago

I had a similar idea inspired by xkcd:

https://suvakov.github.io/vibes/SlidingPuzzleChess/index.htm...

zavg - 7 hours ago

I would like to have online multiplayer version of Jenga game based on these mechanics

jasonjmcghee - 8 hours ago

Played with it on the phone. So satisfying.

I know the time it takes to get something to feel this good.

Really fantastic work.

AshamedCaptain - 8 hours ago

Liked those small Box2D playboxes from decades ago, wonder where all that went.

normie3000 - 10 hours ago

It's like open source Angry Birds.

BoneShard - 8 hours ago

On an unrelated note, AI completely changed economics of https://xkcd.com/1205/

Previously I'd postpone some tooling since I'd lost more time on it (unless it's something I wanted to learn anyway), but now I'm all in.

merryocha - 9 hours ago

I knew exactly what this would be before even clicking it. Someone had to make it!

jibal - 2 hours ago

Todd C. Miller – Sudo maintainer for over 30 years https://news.ycombinator.com/item?id=46858577

egorfine - 11 hours ago

We absolutely need a "whatever Microsoft is doing" object in that.

venusenvy47 - 10 hours ago

Is this website intended to break HN on Android? I've never had a website lock up the HN app like this. I couldn't back out, and I was stuck in a loop when the app restarted on the same page.

9dev - 9 hours ago

I hope Randall reads HN and sees this, he’d love it.

lwhi - 10 hours ago

Who are the big blocks that survive the collapse though?

shadowgovt - 3 hours ago

It's adorable. One small criticism: instead of being stored as initial conditions with no internal forces, if the tooling allows for it it should be stored as the "relaxed" state with internal forces. As it stands, the first interaction with it causes the whole model to 'bump' because everything is actually just kinda hovering in space with no physics simulation happening and only the first interaction causes physics calculations to start.

bitwize - 4 hours ago

Ooooh, that's fun to make topple. I kind of want to launch an Angry Bird at it.

lencastre - 6 hours ago

needs angry birds version

or not, it’s great as is BTW

inanutshellus - 9 hours ago

Feature request - be able to change the text and re-share it.

Half the fun of this xkcd is referring to it in context of whatever just went haywire.

CivBase - 9 hours ago

It'd be really cool (and probably useful) if someone could figure out a way to generate diagrams like this for any software project.

You'd first need to figure out a way to generate a complete dependency tree. For each box, I interpret its height as a measure of its complexity and its width as a measure of the support it receives. The hardest part would probably be figuring out a way to quantitatively measure those values.

palad1n - 10 hours ago

THIS IS THE BEST THING EVAR!

tobylane - 11 hours ago

I'd like a medal for clearing the screen of all debris. What's that you say, some of it is still useful? oh

_nivlac_ - 11 hours ago

Now we just need a generated version of this based on a package.json!

westurner - 5 hours ago

"The Red Wheelbarrow" (1923) by William Carlos Williams https://www.poetryfoundation.org/poems/45502/the-red-wheelba...

dmitrygr - 5 hours ago

I think you may have set friction too low

efilife - 11 hours ago

If only it wouldn't collapse by itself after clicking anywhere (clicking seems to activate physics) this would be 10/10

MagicMoonlight - 9 hours ago

The blocks feel a little bit too slippery

harvie - 8 hours ago

No title text, No respect...

josefritzishere - 10 hours ago

This is very real.

JimmaDaRustla - 5 hours ago

funny, but poorly coded because there's not friction coefficient it seems - just clicking into the applet, everything eventually just falls over

crokie123 - 11 hours ago

What’s the Nebraska project?

bddicken - 7 hours ago

epic

wink - 11 hours ago

the weird physics are mildly infuriating. still funny though

evolextra - 7 hours ago

[dead]