Clean-room implementation of Half-Life 2 on the Quake 1 engine

code.idtech.space

211 points by klaussilveira 6 hours ago


arifmeticus - 2 hours ago

Not related to the engine, but it reminded me of a demake of Half-Life 2 in Quake https://www.youtube.com/watch?v=FhuXHGb_4vU

sho_hn - 2 hours ago

Super interesting! I'm curious what the purpose is, though?

Edit to answer myself: Looks like this is more of an offshoot of the FreeHL projects by the same author, which rewrite GoldSrc game logic to QuakeC to get those games to run on open source engine stacks, where the utility is more obvious. I guess it was just fun to see how hard it'd be to get HL2 content running.

A bit similar to the OpenMW project working on Oblivion and Skyrim content loading on the side, though perhaps that's a more obvious future vector for that project.

shellwizard - 5 hours ago

Impressive, given how old Q1 engine is. It brings back memories of Paranoid Doom mod: https://www.doomworld.com/idgames/levels/doom2/Ports/p-r/par...

fp64 - 4 hours ago

>The game is not playable from start to finish. You can play deathmatch and other odd modes.

lloeki - 4 hours ago

Interesing, there's more here including HL1 (a.k.a "valve")

Funnily enough the looks of this HL2 through this engine makes it flow more with HL1 than I could expect; an interesting reverse Half Life: Source / Black Mesa / demake of sorts.

unixhero - 17 minutes ago

Is this the way we can have HL3 also?

user____name - 5 hours ago

FTE barely qualifies as a pure Quake engine at this point though, it does tons of stuff.

hiprob - 4 hours ago

Half-Life 2 looks incredible in Quake 1, what gives?

CodeCompost - 5 hours ago

SSL_ERROR_BAD_CERT_DOMAIN

Seems to be using a dnsft.cloud.zyxel.com certificate. Is this a home router?

tsunamifury - 2 hours ago

De-makes are interesting because they continuously seem to show what may have been possible long ago in ancient engines if teams pushed them even further.

Then again maybe that level of detail even in idtech1 would have required more computing than was available for many years.

anthk - 2 hours ago

Would it work under vanilla quake 1? Ah, no. I can't check it out.

Good job keeping me away with Anubis, btw.

lucastytthhh - 4 hours ago

[flagged]