The Tulip Creative Computer
github.com141 points by apitman 4 hours ago
141 points by apitman 4 hours ago
This kind of limited device is something I've been thinking about with respect to what interactions I want my children to have with computers. I remember when I was 9 years old and we got these computers at the lab at school and we wrote some LOGO and BASIC and it was a mind-blowing experience. We were drawing SQUARES! And we were making TRIANGLES of ASTERISKS! Hahaha, what a glorious thing that felt like.
I got so much joy from computers and I'd like my kids to have that kind of experience too without accidentally detouring into social media (which has my mind in a vice grip).
Still a couple of years away, but I think I'd like to evaluate this kind of device then and see if it's the right model to use.
I've been using it for a few months. Great project. I especially love adding i2c peripherals from M5. E.g. a bank of 8 rotary encoders.
Also love how absolutely minimal it is in size and if you didnt notice, the screen is a touchscreen. And they have a basic set of ui widgets.
Also interesting, the gfx lets you overlap sprites, bitmap, and text mode. You can tell the designers have lot of XP on 8-bit systems. And the bitmap is a little larger than the screen so you can do some superbitmap stuff. It's bot terribly larger, just a bit.
I havent been using it as much for its synth capabilites, ironically, but for making sequencers for external instruments. I believe it also has audio in...
Also the discord is helpful. 10/10
What I love about this is the reduction in complexity compared to how something like this would typically be built today.
If I were to build a synth a year ago I probably would have used Rust compiled to WASM and running in the browser. This thing has a lot of the same functionality, but you have about -30 million lines of code for the OS, -30MLOC for the browser, and another -30MLOC for Rust/LLVM.
And that doesn't even get in to the cost of materials or power savings.
Obviously it's not apples to apples but it really makes me wonder how much of that stack we need for most programs.
It's a trade off as always. I agree though.
I wonder the same thing a lot. I also wonder how AI will fit into this problem.
I agree AI is interesting here. It raises the level of abstraction in a similar way to the OS/Browser/language, but it does so by depending on a lot of data, as opposed to depending on a lot of code.
The cost of abstraction is always dependencies.
I think I'm in love.
That it's built off Micropython is a huge deal. I've started using it by default for my hardware projects and it makes everything easier - writing drivers, playing with user interfaces, etc. Loads of regular Python libraries work and I can even grab them over the Internet. Like how I imagine it was running Forth or smth on embedded kits back in the day (ah maybe not the networking bit)
Funny! In the '80s Tulip Computers NV[1] was a Dutch computer manufacturer that manufactured PC clones.
I expected this thread to be about a vintage computer from them when I clicked.
I'm pretty sure I had seen some promotional material of theirs the last time I was in NL, so I didn't know they had gone out of business in 2008/2009 already.
Maybe the trademark is still owned by someone (?)
The thing about trademarks is that, if you want to prevent other people from using them, you generally have to still be using it yourself and be able/willing to justify to a court that you're still using it. (At least in most legal systems that I'm familiar with)
Since the original company both changed names and was subsequently liquidated in bankruptcy nearly 20 years ago... that seems unlikely. There's only so many names out there, and occasionally they get fairly recycled.
Yes, I got a tour of their factory back in the day when I was editor for a number of IT-related magazines. Close to everything was made there in that factory from the metal housing for the machines to the circuit boards - photoresist, exposure, etching, cleaning, printing, conformal coating, through the pick-and-place machine, through the wave solder bath, testing and mounting in the chassis. In the Netherlands, in a relatively modest factory hall. If it could work then - and it did, for a while - it should be possible to do that now without the compulsive urge to outsource everything.
Cute of you to think that the american developers behind this would care about that.
> You can use Tulip to make music, code, art, games, or just write.
Am I wrong to think statements like these are just aspirational warm-and-fuzzies about the product without any real substance?
You could do all those things on anything, but they are typically incongruent with one another. If you are a beginner or a pro, you’re going to be better off doing it on a “more-standard” device.
Here's a few I care about:
* Boots almost instantly into a usable system
* I can read and understand every line of code that is running
* I can understand all of the hardware it's running on
We've gotten so used to computers not working. Weird stuff breaks all the time and even experts can only guess why beyond turning it off and on again, which takes minutes for most devices.
I dream of a world where we trust computers to work and be fast. It's completely possible, but step one is reducing complexity by several orders of magnitude.
Agree with the above. As someone who has never heard of this before, the description of "a portable programmable device for music, graphics, code and writing" reads to me as "a computer". I'm kind of unsure why I would want to use this instead of the computer I'm typing on right now.
This seems to be targeting the market of users with the following intersecting interests: * DIY hardware enthusiast * musician * python developer * maybe also wants graphics...? Seems a small segment to me, but I assume I'm missing something here.
An immediate benefit I see is that they're cheap enough to use once - you could make/find/buy a software instrument that you like, then put it in your gear bag and never reflash it. Now it's just like any other synth. Then you can get a second Tulip and do the same thing later if you like. You could do this with laptops of course but it starts to get expensive.
The Pocket Operators have something similar (the KO at least, maybe the others). If you've written samples into them you want to preserve for playing live, you can snap a tab off and then they're read-only - no surprises on gig night.
Do you have a more substantive critique?
I'm particularly sensitive to shallow critiques of new ways of computing, particularly those that encourage and enable people to be creative. Whether a project is successful or not, it's nice to see something that isn't a "bootup your general purpose comouter and then immediately open a browser" style of computing.
Attempting to get people to interact with the real world and also be creative should be commended.
Seems a little too technical for me but I am really curious. Seems pretty interesting. My brother is into music and is looking forward to get started with music production as well. And he himself is a developer. He might like this. Let's see.
Looks interesting. I'm interested in the T-Deck Tulip CC and would love to use it for coding whilst im traveling. Any experience with using such a device for light programming?
If you're staying in python or another dynamic language it could probably work. Unfortunately I don't think there are a lot of native compilers that run on esp32s, though there are some[0]
Old man asks: Does this support what the kids call "livecoding"?
Funny how this has co-opted the Runtime Revolution folks re-naming their Hypercard clone as:
I didn't know about livecoding; thanks for that!
It's seems like the Tulip could definitely be used for something like that, though you might have to write quite a bit of your own framework code in python.
Given the name I thought it was someone reviving a PC brand.
I get the impression that the Atari AMY chip was an inspiration? Wonderful to see how the Alles speakers are implemented!
Also interested if this supports strudel REPL or tidalcycles. This would be a really awesome device to use for livecoding sets if it does.
That’s a tall order for a 240 MHz CPU.
Why? That's a decent amount of power for running one thing. It's also dual core! You can emulate early consoles on this microcontroller. Someone made a 3D game for the similar (but less performant) RP2040 running at 250 MHz -> https://github.com/bernhardstrobl/Pico3D
Go brian!
Super cool!
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