Researchers develop a camera that can focus on different distances at once

engineering.cmu.edu

57 points by gnabgib 4 days ago


schobi - 2 hours ago

It is a new neat idea to selectively adjust focus distance for different regions of the scene!

- processing: while there is no post processing, it needs scene depth information which requires pre computation, segmentation and depth estimation. Not a one-shot technique and quality depends on computational depth estimates being good

- no free lunch. The optical setup needs to trade in some light for this cool effect to work. Apart from the limitations of the prototype, how much loss is expected in theory? How does this compare to a regular camera setup with lower aperture? F/36 seems excessive for comparison.

- resolution - what resolutions have been achieved? (maybe not the 12 MPixels of the sensor? For practical or theoretical reasons? ) What depth range can the prototype capture? "photo of Paris Arc de triumphe displayed on a screen". This is suspiciously omitted

- how does the bokeh look like when out of focus? At the edge of an object? The introduction of weird or unnatural artifacts would seriously limit the acceptance

Don't get me wrong - nice technique! But to my liking the paper is omitting fundamental properties

krackers - 8 hours ago

Isn't this the lytro camera?

achille - 8 hours ago

Paper has some more useful examples:

https://imaging.cs.cmu.edu/svaf/static/pdfs/Spatially_Varyin...

Qbit_Enjoyer - 8 hours ago

As soon as I saw the headline, I began thinking about microphotography- no more blurry microbes! I could get excited for something like this.

m463 - 7 hours ago

I wonder if this camera might somehow record depth information, or be modified to do such a thing.

That would make it really useful, maybe replacing carmera+lidar.

feverzsj - 5 hours ago

I also like my 3d games without DOF.