Show HN: Gaming Couch – a local multiplayer party game platform for 8 players

gamingcouch.com

87 points by ChaosOp 5 days ago


Hi HN,

I’ve been working on Gaming Couch, a web-based game platform where up to 8 players use their smartphones as controllers to play real-time action mini-games on a central browser screen.

TL;DR:

- 18 competitive mini-games for up to 8 players

- Runs entirely in the browser

- Phones act as controllers (no apps, no accounts required)

- Focused on fast, chaotic, real-time party games (no trivia)

- Currently in public early access

Try it here: https://gamingcouch.com. Open the link on a computer, host a session, scan the QR code with your phone(s) and play!

What is it?

Gaming Couch is a party game platform where friends play short competitive action games together on one screen, using their phones as controllers (there's also support for physical gamepads if that's more your thing!)

I intentionally avoided trivia and text-heavy games. Many people don’t write or read English fluently, and I wanted games where reaction, timing, and chaos matter more than spelling.

It’s currently in early public access with 18 mini-games, all made by me and a two friends. All game rounds last ~1 minute, scores carry over, and after each round players vote on the next game. If you’re solo, 3 games support bots, but it’s best with a full couch of people as half the fun comes from the social aspect of playing together!

Why I built it:

For the last 15+ plus years, me and my friends have loved video game nights but organizing them has always been a PITA when you have more than 4 people playing:

- Different games were under different Steam accounts requiring downloads and installation.

- Extra controllers were missing (somebody forgot to bring theirs) or they wouldn’t pair.

- Consoles were expensive and not always available if we were on the road.

Once I started building it, other dev friends asked if they could make games for it too, which led me to realize this could also be a platform for small party games, especially for gamejam devs who don’t want to or have time to build multiplayer infrastructure from scratch. This is why supporting third-party games is the next major feature I’m working on.

Tech stack:

- Games run locally in the host’s browser (no streaming of games)

- Phones connect via WebRTC to the host session (1–10ms latency in ideal conditions with P2P connection)

- Fallback to TURN when direct P2P connection isn’t possible e.g. due to strict firewall settings in corporate networks or use of VPN's

- Website/Platform made with React + TypeScript

- Existing games made with Unity or just plain JS/TS.

- Backend: Supabase (Postgres + auth only, currently only used for optional user accounts)

How is it different from e.g. Jackbox, Airconsole or Nintendo?

Jackbox is absolutely great, but it’s heavily dependent on English literacy and "being funny" on the spot. I wanted something focused on fast, chaotic, real-time action games that work even if your friends speak different languages or just want to smash buttons. Also, I'm not a fan of their party pack model...

AirConsole is the most well known comparison to Gaming Couch in terms of technology and execution, but I feel there is a gap for a curated experience where the UI is unified, rounds are 60 seconds, and the competitive "meta-game" (scoreboards/voting) is baked into the platform. And in any case AirConsole was acquired by a car-software company and have pivoted their focus from couch gaming toward in-car entertainment.

Nintendo games are usually the gold standard in the party game category but the HW and games cost so much! With Gaming Couch, I want to keep the accessibility threshold as low as possible so everyone is able to play without upfront HW or SW costs.

What do you think of this? Are you an interested player or perhaps a developer who has had an idea to develop a fun 8 player mini-game but has been daunted by the idea thus far?

danielscrubs - a minute ago

Do you think it would work on smart tvs with browsers?

If Im having people over I would never start a PC and ask them to hunker down, turning on the tv though…

ram_rattle - 15 minutes ago

Looks so smooth and no fuss, thanks for building this

neko_ranger - 2 hours ago

This is sick. I've always wanted to see a modern take on pokemon stadium minigames.

Totally agree with your thoughts on jackbox, they're fun but not gaming. Def saving this for later.

frankmatranga - an hour ago

I wish I saw this two hours ago! I just got back from family Christmas with Jackbox games and I would’ve loved to as try this out too. Definitely going to try this soon.

idle_zealot - an hour ago

Do you have plans to monetize this? I can think of a few options but they all feel pretty gross...

OsrsNeedsf2P - an hour ago

Looks pretty cool. Is it open source? I'd love to have community contributed games

herpdyderp - an hour ago

Would love full remote play somehow so I can use it for team games with my remote team!

set92 - 2 hours ago

definitely going to try it with some friends. But it's true that at first I was checking which games I could connect to, or how it worked without reading anything, and thought it was to connect to some multiplayer games of steam, and gaming couch acted as a layer to use phones as joystick only.

N_Lens - 2 hours ago

Excellent work. I've played Jackbox party games before and they're a lot of fun!

Johnny_Bonk - 2 hours ago

Very cool, would cool if it's open ecosystem to develop games for, it's on my 2026 bucket list

adityadeshlahre - 2 hours ago

Crazy Build

DonHopkins - 21 minutes ago

JD Vance would fucking love this!