Newgrounds: Flash Forward 2025

newgrounds.com

109 points by lsferreira42 2 days ago


firefax - 2 days ago

Newgrounds taught me about the "fair use" defense when parodying wayyyyy back when their "Teletubby fun land" got them the ire of the BBC's lawyers.

I can't find anything documenting that saga -- in fact, it looks like a lot of the early content from before the "auto portal" an early precursor to video portal like Youtube -- called such because for a spell you had to email Tom your work to be featured in the "portal" -- clicking it took you a random user contribution, and below it was a hand curated list.

People forget how innovative, on a technical level, games like "Pico's School" were in the 90s.

I still remember a computer camp counselor admonishing me "you shouldn't know what that is, you're a kid" when first shown Linux and told to "open pico" and blurted out "I didn't know Tom Fulp made linux too".

Anyways thanks for the blast to the past OP -- I had no idea the site was still thriving, happy to hear it.

(And I hope one day they can resurrect the old school "Assassin" games)

https://en.wikipedia.org/wiki/Pico%27s_School

Animats - 2 days ago

Aw. They dropped all the adult games, though.

They seem to be using Ruffle, the Flash emulator written in Rust which runs in WebAssembly.

(Flash was a good product in its day. Perhaps better than HTML/CSS/Javascript.)

azhenley - 2 days ago

Newgrounds, Flash games, and Mochi ads are how I got my career started. I miss how easy it was to get your game distributed all over.

I wrote a bit about it: https://austinhenley.com/blog/8lessons8games.html

BrenBarn - 2 days ago

Always love to see Flash games getting some love. That was a magical era in many ways, and in my opinion some Flash games rose to the level of real art.

tyleo - 2 days ago

I spent a lot of my childhood on Newgrounds. I’m happy to see it alive and kicking.

mattigames - 2 days ago

A fantasy of mine is to develop a fork of Unity but with an editor interface exactly like Flash, that transpiles Actionscript code to Unity's C#, or maybe a subset of typescript would be a better compromise given it's popularity (either by transpiling or by using node/deno bindings to Unity's Api), to truly make unity games as easy to make as flash games used to be, and with the option to export the project to real Unity in case you need to do something more advanced.

patates - 2 days ago

I remember looking at the source of some fla files and scratching my head trying to understand the actionscript. The cool shit people could do really motivated me to become a programmer. If anyone involved in making this possible is reading this, I love you for your amazing work, thank you!

seneca - 2 days ago

Perhaps some kind of Mandela effect, but I would have adamantly sworn I remember newgrounds shutting down.

My friends and I spent many hours playing games on NG and screwing around with flash. Feels like a completely different world at this point. Glad they're still around, and I love that they're running events like this to remember the good old days.

hofrogs - 2 days ago

Is there an open source tool to make flash games/animations? I only ever hear of adobe stuff

Brajeshwar - 2 days ago

The last web archive if the site went down for you too.

https://web.archive.org/web/20250818232649/https://www.newgr...

cobbzilla - 2 days ago

Flash is now the retro gaming console of web 1.0

redundantly - 2 days ago

This Win98 experience is great:

https://www.newgrounds.com/portal/view/977308

bradhe - 2 days ago

Honestly why hasn't there been a flash-like competitor or alternative that has filled the gap of creatives being able to quickly produce content and distribute it easily on the internet? I think the HTML5 folks envisioned <audio/> and <canvas/> being all you need for interactive stuff, but that hasn't really come to fruition. For animated content, is it perhaps YouTube that took over?

- 2 days ago
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Unirely01 - 2 days ago

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