An image of an archeologist adventurer who wears a hat and uses a bullwhip

theaiunderwriter.substack.com

1337 points by participant3 a day ago


ionwake - 12 hours ago

Not sure if anyone is interested in this story, but I remember at the height of the PokemonGo craze I noticed there were no shirts for the different factions in the game, cant rememebr what they were called but something like Teamread or something. I setup an online shop to just to sell a red shirt with the word on it. The next day my whole shop was taken offline for potential copyright infringement.

What I found surprising is I didnt even have one sale. Somehow someone had notified Nintendo AND my shop had been taken down, to sell merch that didn't even exist for the market and if I remember correctly - also it didnt even have any imagery on it or anything trademarkable - even if it was clearly meant for pokmeonGo fans.

Im not bitter I just found it interesting how quick and ruthless they were. Like bros I didn't even get a chance to make a sale. ( yes and also I dont think I infringed anything).

djoldman - 18 hours ago

I don't condone or endorse breaking any laws.

That said, trademark laws like life of the author + 95 years are absolutely absurd. The ONLY reason to have any law prohibiting unlicensed copying of intangible property is to incentivize the creation of intangible property. The reasoning being that if you don't allow people to exclude 3rd party copying, then the primary party will assumedly not receive compensation for their creation and they'll never create.

Even in the case where the above is assumed true, the length of time that a protection should be afforded should be no more than the length of time necessary to ensure that creators create.

There are approximately zero people who decide they'll create something if they're protected for 95 years after their death but won't if it's 94 years. I wouldn't be surprised if it was the same for 1 year past death.

For that matter, this argument extends to other criminal penalties, but that's a whole other subject.

simianparrot - 2 hours ago

So many arguing that "copyright shouldn't be a thing" etc., ad nauseam, which is a fine philosophical debate. But it's also the law. And that means ChatGPT et. al. also have to follow the law.

I really, really hope the multimedia-megacorps get together and class-action ChatGPT and every other closed, for-profit LLM corporation into oblivion.

There should not be a two-tier legal system. If it's illegal for me, it's illegal for Sam Altman.

Get to it.

enopod_ - 6 hours ago

Looks to me like OpenAI drew their guardrails somewhere along a financial line. Generate a Micky Mouse or a Pikachu? Disney and Pokemon will sue the sh*t out of you. Ghibli? Probably not powerful enough to risk a multimillion years long court battle.

MgB2 - a day ago

Idk, the models generating what are basically 1:1 copies of the training data from pretty generic descriptions feels like a severe case of overfitting to me. What use is a generational model that just regurgitates the input?

I feel like the less advanced generations, maybe even because of their limitations in terms of size, were better at coming up with something that at least feels new.

In the end, other than for copyright-washing, why wouldn't I just use the original movie still/photo in the first place?

jauntywundrkind - a day ago

Obviously a horrible hideous theft machine.

One thing I would say, it's interesting to consider what would make this not so obviously bad.

Like, we could ask AI to assess the physical attributes of the characters it generated. Then ask it to permute some of those attributes. Generate some random tweaks: ok but brawy, short, and a different descent. Do similarly on some clothing colors. Change the game. Hit the "random character" button on the physical attributes a couple times.

There was an equally shatteringly-awful less-IP-theft (and as someone who thinks IP is itself incredibly ripping off humanity & should be vastly scoped down, it's important to me to not rest my arguments on IP violations).... An equally shattering recent incident for me. Having trouble finding it, don't remember the right keywords, but an article about how AI has a "default guy" type that it uses everywhere, a super generic personage, that it would use repeatedly. It was so distasteful.

The nature of 'AI as compression', as giving you the most median answer is horrific. Maybe maybe maybe we can escape some of this trap by iterating to different permutations, by injecting deliberate exploration of the state spaces. But I still fear AI, worry horribly when anyone relies on it for decision making, as it is anti-intelligent, uncreative in extreme, requiring human ingenuity to budge off its rock of oppressive hypernormality that it regurgitates.

samspot - 3 hours ago

This makes AI image generation very boring. I don't want to generate pictures I can find on google, I want to make new pictures.

I found apple's tool frustrating. I have a buzzed haircut, but no matter what I did, apple was unable to give me that hairstyle. It wants so bad for my avatar to have some longer hair to flourish, and refuses to do anything else.

KronisLV - 11 hours ago

I think the cat is out of the bag when it comes to generative AI, the same way how various LLMs for programming have been trained even on codebases that they had no business using, yet nobody hasn’t and won’t stop them. It’s the same as what’s going to happen with deepfakes and such, as the technology inevitably gets better.

> Hayao Miyazaki’s Japanese animation company, Studio Ghibli, produces beautiful and famously labor intensive movies, with one 4 second sequence purportedly taking over a year to make.

It makes me wonder though - whether it’s more valuable to spend a year on a scene that most people won’t pay that much attention to (artists will understand and appreciate, maybe pause and rewind and replay and examine the details, the casual viewer just enjoy at a glance) or use tools in addition to your own skills to knock it out of the park in a month and make more great things.

A bit how digital art has clear advantages over paper, while many revere the traditional art a lot, despite it taking longer and being harder. The same way how someone who uses those AI assisted programming tools can improve their productivity by getting rid of some of the boilerplate or automate some refactoring and such.

AI will definitely cheapen the art of doing things the old way, but that’s the reality of it, no matter how much the artists dislike it. Some will probably adapt and employ new workflows, others stick to tradition.

neomantra - 9 hours ago

> Maybe Studio Ghibli making it through the seemingly deterministic GPT guardrails was an OpenAI slip up, a mistake,

The author is so generous... but Sam Altman literally has a Ghibli-fied Social profile and in response to all this said OpenAI chooses its demos very carefully. His primary concern is that Ghibli-fying prompts are over-consuming their GPU resources, degrading the service by preventing other ChatGPT tasks.

flessner - 16 hours ago

Everyone is talking about theft - I get it, but there's a more subtler point being made here.

Current generation of AI models can't think of anything truly new. Everything is simply a blend of prior work. I am not saying that this doesn't have economic value, but it means these AI models are closer to lossy compression algorithms than they are to AGI.

The following quote by Sam Altman from about 5 years ago is interesting.

"We have made a soft promise to investors that once we build this sort-of generally intelligent system, basically we will ask it to figure out a way to generate an investment return."

That's a statement I wouldn't even dream about making today.

wkirby - 5 hours ago

I agree with the sentiment elsewhere in this thread that this represents a "hideous theft machine", but I think even if we discard that, this is still bad.

It's very clear that generative has abandoned the idea of creative; image production that just replicates the training data only serves to further flatten our idea of what the world should look like.

burnished - a day ago

Oooh those guardrails make me angry. I get why they are there (dont poke the bear) but it doesn't make me overlook the self serving hypocrisy involved.

Though I am also generally opposed to the notion of intellectual property whatsoever on the basis that it doesn't seem to serve its intended purpose and what good could be salvaged from its various systems can already be well represented with other existing legal concepts, i.e deceptive behaviors being prosecuted as forms of fraud.

amunozo - 5 hours ago

It is not only copyright that is problematic. It generates Franco when asked about the best Spanish leader in the 20th century.

https://chatgpt.com/share/67efebf4-3b14-8011-8c11-8f806c7ff6...

coderenegade - a day ago

I don't see why this is an issue? The prompts imply obvious and well-known characters, and don't make it clear that they want an original answer. Most humans would probably give you similar answers if you didn't add an additional qualifier like "not Indiana Jones". The only difference is that a human can't exactly reproduce the likeness of a famous character without significant time and effort.

The real issue here is that there's a whole host of implied context in human languages. On the one hand, we expect the machine to not spit out copyrighted or trademarked material, but on the other hand, there's a whole lot of cultural context and implied context that gets baked into these things during training.

munk-a - 2 hours ago

The article ends with...

> Does the growth of AI have to bring with it the tacit or even explicit encouragement of intellectual theft?

And like, yes, 100% - what else is AI but a tool for taking other people's work and reassembling it into a product for you without needing to pay someone. Do you want an awesome studio ghibli'd version of yourself? There are thousands of artists online that you could commission for a few bucks to do it that'd probably make something actually interesting - but no, we go to AI because we want to avoid paying a human.

mlsu - 21 hours ago

I was really hoping that the conversation around AI art would at least be partially centered on the perhaps now dated "2008 pirate party" idea that intellectual property, the royalty system, the draconian copyright laws that we have today are deeply silly, rooted in a fiction, and used over and over again, primarily by the rich and powerful, to stifle original ideas and hold back cultural innovation.

Unfortunately, it's just the opposite. It seems most people have fully assimilated the idea that information itself must be entirely subsumed into an oppressive, proprietary, commercial apparatus. That Disney Corp can prevent you from viewing some collection of pixels, because THEY own it, and they know better than you do about the culture and communication that you are and are not allowed to experience.

It's just baffling. If they could, Disney would scan your brain to charge you a nickel every time you thought of Mickey Mouse.